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UIEvolution SDK Quick Reference
Quick Reference

 

 

UIEvolution SDK Quick Reference 

 

The SDK Quck Reference gives simple instructions for common UIE SDK IDE actions. 

 

Copyright (c) 2000-2006 by UIEvolution, Inc. All rights reserved. 

 

Version 2.0 build 15 

 

Note: This documentation assumes you have already installed the UIEvolution Software Development Kit (UIE SDK) using the installation program. If you need help installing the UIE SDK, please read the SDK Quickstart (Not ready for this release).

This documentation is currently in development

This documentation is a snapshot of something currently in development: it may contain information related to previous versions of the UIE SDK, it may have mission topics, and it may have topics which are empty or in the process of being written. The most current documentation is located here.

About the IDE

The UIE SDK IDE is a completely new environment for creating, debugging, and publishing your UJML applications. It provides all the tools needed for UJML development in one place. The UIE SDK IDE is based on the Eclipse Java IDE platform and a good understanding of Eclipse is necessary in order to make full use of all its features.

Starting the IDE

To start the UIE SDK IDE, simply select UIE Developer from your Start menu. It will ask you what workspace you want to use. In most cases you will want to use a workspace somewhere other than the default, so choose an appropriate directory for your system and working style. You can easily change your workspace and have multiple workspaces, so there is room for experimentation.

Getting help
  1. Under the Help menu, click on 'Help Contents'.
  2. Select UIEvolution documentation.
  3. Select the appropriate document.
Getting support
  1. Under the Help menu, click on 'Welcome'.
  2. Click on the support icon.
Running the sample code
  1. Under the Help menu, click on 'Welcome'.
  2. Click on the samples icon on the welcome page.
  3. The samples will run.

Note: The sample source code is available from your Start menu under UIE Developer.

Creating a new project
  1. Under the File menu, select 'New', then 'UJML Project.
  2. A dialog box appears. Enter the project name. Change the location if you do not want the project in the current workspace.
  3. Click the 'Finish' button.
Adding a file
  1. In the Package Explorer, select the project subdirectory you want to add the file to.
  2. Under the File menu, select 'New', then 'UJML File'
  3. A dialog box appears. Enter the file name. You will also have a chance to change the project and project directory.
  4. Click the 'Finish' button.
Setting the active project
  1. On the UIE button bar, click the dropdown arrow next to the debugging properties button.
  2. Select the project you want to make active from the list.
Setting the main file in a project
  1. Right-click on the file in the Package Explorer.
  2. Select 'Set as main'.
Setting the run configuration for a project
  1. Click on the UJML Debugging Parameters button on the UIE button bar.
  2. A dialogue box appears with the currently active project selected.
  3. Choose from one of the run configurations in the treeview
  4. You can then change the file to run, the project it belongs to, and other parameters for the selected run configuration.
  5. If you want to set debugging breakpoints, click on the appropriate checkboxes ("Stop the UJML Application..." and "For every loaded partition...").
  6. Click the 'Apply' button.
  7. If you want to start debugging right away, click the 'Debug' button. Otherwise close the dialogue box.

Customizing skins 

1. From the Window drop-down menu, select Preferences. 

2. Expand UIEvolution. 

3. Expand Developer. 

4. Click Skins. 

5. Click New to browse for new skins or click Restore Defaults.

Debug the active UJML project run configuration
  1. Click on the 'Debug' button on the UIE button bar.
Run the active UJML project run configuration
  1. Click on the 'Debug' button on the UIE button bar.
Publish a project
  1. Click on the Window menu, select 'Open Perspective', then 'UJML Publish'.
  2. The publishing perspective appears.
  3. Click 'Browse' or type in the URL of the main file for your UJML application.
  4. Choose your publishing target(s), for example 'Java Applet PTS'. Click the right arrow button to make it active.
  5. You can remove and re-order active targets using the other arrow buttons.
  6. Select an active target and change target properties as needed.
  7. Click on the Execute button.
  8. The build will execute and complete.
  9. The published files will be located in the /build subdirectory of the UJML project.
Update the IDE
  1. Under the Help menu, select 'Software Updates', then 'Find and Install'.
  2. A dialog box appears. Select the option for "Search for updates of currently installed features".
  3. Click the 'Finish' button.
  4. An update search dialog box appears. Either pick an update site and click 'OK' or just click 'OK'.
  5. Eclipse will search for new features. (You may have to repeat step 4.)
  6. When given a choice of what to install, select 'UIEvolution'.
  7. Click 'Next'.
  8. Accept the license agreement. Click 'Next'.
  9. Click 'Finish'.
  10. Click 'Install All'.
  11. Click 'Restart the workbench' if prompted.
Copyright (c) 2000-2006 by UIEvolution, Inc. All rights reserved.
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